About
RGraph is a JavaScript charts library based on
HTML5 SVG and canvas. RGraph is mature (over 18 years
old) and has a wealth of features making it an ideal
choice to use for showing charts on your website.
Version 7.20
Version 7.20 (released in June 2026) is the
latest version of RGraph and the major change in
this version is an update to the default values
of properties making for better looking charts without
having to set any properties.
Read more about this and other changes in
the changelog.
Download
Get the latest version of RGraph (version 7.20, 9th June 2026) from
the download page. You can read the changelog here. There's also older versions available,
minified files and links to cdnjs.com hosted libraries.
Latest forum posts
These are the latest support forum posts that have been
posted or updated.
12th June, Marco
Should I use SVG or canvas for the charts on my website?
9th June, Richard
New version of RGraph: version 7.20
3rd June, Patrick
Question about installing RGraph
1st June, Ouja
How do I add a click event to a bar in my Bar chart?
8th May, Anthony Kuma
Does the SVG Line chart have outofbounds functionality?
License
RGraph can be used for free under the GPL or if
that doesn't suit your situation there's an
inexpensive (£129) commercial license available.The clip function
The clip function can be used when you want to restrict any drawing to a particular area of the canvas. You draw a path without stroking or filling it, call the clip function and then any further drawing will be restricted to that area. There is (currently) no resetClip function so you need to save the state of the canvas before you clip it and then restore it when you're finished - as the example shows.
In the latest canvas specification you can also give the function a Path2D object to clip to which specifies the clipping area. This isn't implemented in most browsers yet though.
Arguments to the function
-
Optionally you can specify a Path2D object to be clipped to. If not
given the default path is clipped to.
Clip to the default path:context.clip();
Clip to the given Path2D object:context.clip(path);
An example
<script>
window.onload = function ()
{
var canvas = document.getElementById("cvs");
var context = canvas.getContext('2d');
context.save();
context.beginPath();
context.rect(50,50,50,50);
context.clip();
// Because the canvas is currently clipped only part of the rectangle is drawn on the canvas
context.fillRect(0,0,600,250);
context.restore();
}
</script>