The clip function
The clip
function can be used when you want to restrict any drawing to a
particular area of the canvas
. You draw a path
without stroking or filling it, call the clip
function and then any
further drawing will be restricted to that area.
There is (currently) no resetClip
function so you need to save the state
of the canvas
before you clip it and then
restore it when you're finished - as the example shows.
In the latest canvas
specification you can also give
the function a
Path2D
object to clip to which specifies
the clipping area. This isn't implemented in most
browsers yet though.
Arguments to the function
-
Optionally you can specify a
Path2D
object to be clipped to. If not given the default path is clipped to.
Clip to the default path:context.clip();
Clip to the givenPath2D
object:context.clip(path);
An example
<script> window.onload = function () { var canvas = document.getElementById("cvs"); var context = canvas.getContext('2d'); context.save(); context.beginPath(); context.rect(50,50,50,50); context.clip(); // Because the canvas is currently clipped only part of the rectangle is drawn on the canvas context.fillRect(0,0,600,250); context.restore(); } </script>