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.net Powerful JavaScript charts
About
RGraph is a JavaScript charts library based on HTML5 SVG and canvas. RGraph is mature (over 18 years old) and has a wealth of features making it an ideal choice to use for showing charts on your website.

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Version 7.20
Version 7.20 (released in June 2026) is the latest version of RGraph and the major change in this version is an update to the default values of properties making for better looking charts without having to set any properties. Read more about this and other changes in the changelog.

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Download
Get the latest version of RGraph (version 7.20, 9th June 2026) from the download page. You can read the changelog here. There's also older versions available, minified files and links to cdnjs.com hosted libraries.

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Latest forum posts
These are the latest support forum posts that have been posted or updated.

9th June, Richard
New version of RGraph: version 7.20
3rd June, Patrick
Question about installing RGraph
1st June, Ouja
How do I add a click event to a bar in my Bar chart?
8th May, Anthony Kuma
Does the SVG Line chart have outofbounds functionality?


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License
RGraph can be used for free under the GPL or if that doesn't suit your situation there's an inexpensive (£129) commercial license available.

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The getContext function

The getContext function is the function that you use to get access to the canvas tags 2D drawing functions. As of April 2014, there are two types of context that are available to you: 2d and webgl. These provide you with the api that you use to draw on the canvas. It should be noted that the webgl context is significantly more complicated than the 2d version.

A more recent addition is the ability to give a second argument of options (an object) - of which currently the only available option is the alpha setting. By setting this you're saying that the canvas has no transparency and the background is initialised to black. You can still use semi-transparent colors on top of that - but keep in mind that the background is now black.

Arguments to the function

An example

<script>
    window.onload = function ()
    {
        var canvas  = document.getElementById("cvs");
        var context = canvas.getContext('2d');

        // Fetch the context and stipulate it as having no alpha/opacity
        // var context = canvas.getContext('2d', {alpha: false} );
    
        // var context = canvas.getContext('webgl');              // WebGL 3D ontext
        // var context = canvas.getContext('experimental-webgl'); // Older WebGL 3D context
    }
</script>